Sunday, 6 November 2011

Feedback and Communication

Being in the games industry means that i will be working closely with others to create a game meaning i'm going to need good communication skills and be able to show my concepts clearly. Me and a group of students have been regually meeting up to talk about what we are doing in our project and trying to build a better understanding of communication. As we all are working on individual projects we are kept to ourselves and our projects are being driven by what we think is easy and best. By communicating with each other we are trying to see how everyone else is understanding our work and how we could improve and how lay out the concepts.

Images of a group discussion:




I find the group talks help because many times have i talked about my concept and others have struggled to understand a element of the concept. This means if i were to take it to a company i may be turned down due to a lack of understanding. It also helps to dump all the information in my head that builds for the concept so that i can note down what to do.

Also during one of these group talks john wheeler expressed how he needed concepts to build prototypes for on Game Salad to help his project as it is aiming to improve and show his learning on the software. I asked if he would like to try and make a simple prototype of my concept to help me improve on how to communicate my concept to programmers from a artistic and concept view and how he could improve on his programming and design elements. We are collaborating with each other to improve our understandings on the games industry while both still working on our own individual projects.

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